

With its faux-stop-motion style, and realistic-looking plastic, it made me yearn for TT to update the design they’ve been running with since 2005.īut more importantly for me, the game worryingly abandons the main thing that makes the film so special. But what The Lego Movie does is show how much better it could be done. While people certainly moan that they’d like a Lego game that lets them properly build out of Lego blocks, TT’s games have done a lovely job of creating smashable and buildable words, crafted from the stock of recognisable Lego pieces. (Which, it should be said, is very poorly edited to shorten various scenes.) It made me realise what the TT Lego games are not: Legoey. There’s another weird response I had to the stretches of film footage. And here you end up with things like overlong chase sequences, or the most misguided attempt at a rhythm action dance sequence, awkwardly trying to bend the already limited engine into scenes it can’t quite deliver. Using a really quite surprising amount of direct footage, for some reason presented in grainy, low res cutscenes, they attempt to match every moment of the movie between their imagined fleshing out. However, the game is certainly at its weakest when it is replicating the film. Although whoever's doing Will Ferrell sounds more like him than Ferrell himself, who's oddly subdued in the film.) They even manage to work a “shark repellent” reference in for the Batser. (With perhaps the exception of whoever is doing Will Arnett’s Batman, who misses the mark a touch. And to make that work, they’ve gathered themselves an exquisite collection of soundalikes to seamlessly throw in huge chunks more dialogue. And it really doesn’t feel like they’re stretching things thin to do it – instead, they’ve just invented a bunch of new events, new sequences, that the film doesn’t have. Massively embellishing on the film, scenes that might last ten minutes at the cinema can offer two or three complete levels of half an hour each, and a fully explorable hub section. It really isn’t the sort of pool from which the studio draws their best.īut wow, they work hard with what they’ve got.

But as fantastic as The Lego Movie is, it’s 100 minutes of one narrow storyline. When TT gets hold of a juicy trilogy, like The Lord Of The Rings, Star Wars, Harry Potter, or a fictional world with decades of content like Marvel or DC, then they are like kids in a ball pit, flying things everywhere. But in the lineage of TT’s infinite series, it’s not one of their best. Because there are about four of them in all of history that aren’t utter bumguts. The Lego Movie Videogame is perhaps the first time in a long while I’d suggest skipping a Traveller’s Tale Lego game.Īs far as direct games of movies go, it’s up there with the best. I adored it, for its combination of a message that means so much to me – cling on to your imagination with every bit of your strength, and don’t let adulthood take it from you – with jokes that made me laugh until I hurt. Bursting with joy, and a near-angrily passionate desire to implore the audience to listen to its message of imagination, it manages to be extraordinarily funny while also utterly sincere. Here's wot I think of The Lego Movie Videogame: So a game based on a movie about people made of Lego? What more could they want? Well, a lot more movie, perhaps a trilogy, for a start. Traveller's Tales have been on a real run lately, knocking it out of the park with Lego Marvel Super Heroes, Lego Lord Of The Rings and Lego Batman 2.
